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Docs: v0.5.0 release date 2026-10-07; Linux tarball needs glibc 2.38+ (README requirements, release-notes Known issues)
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@@ -9,7 +9,7 @@ description: >-
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# and the WebPage JSON-LD dates). Keep these equal to the last real content
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# change of THIS page, not to the last release.
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date: '2026-10-05'
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modified_time: '2026-10-06'
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modified_time: '2026-10-07'
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locale: en_US
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# The masthead is this page's title, so its first content h2 must NOT get the
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# amber page-title look (double header). See the .flat-title rule in
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@@ -32,7 +32,7 @@ Rare "Indy" engine family, one hardware generation apart.
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<div class="cblock">
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### v0.5.0 (2026-10-06) — split-screen multiplayer, one options menu, closer to the N64.
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### v0.5.0 (2026-10-07) — split-screen multiplayer, one options menu, closer to the N64.
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- **2–4 player split-screen multiplayer** on every multiplayer map, each
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player with their own pad, controls and aim settings.
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@@ -88,7 +88,7 @@ single tracker for what comes next.
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<p class="warn"><strong>Warning:</strong> always use the latest release — earlier builds are kept in the release history for reference only; they lack the features and fixes of newer versions, so don't install an older release.</p>
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<ul>
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<li><strong>2026-10-06 — v0.5.0</strong>: what it adds is the Status list above. <a href="https://github.com/jkdansereau/goldeneye-pc-port/releases/tag/v0.5.0">Release notes</a>.</li>
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<li><strong>2026-10-07 — v0.5.0</strong>: what it adds is the Status list above. <a href="https://github.com/jkdansereau/goldeneye-pc-port/releases/tag/v0.5.0">Release notes</a>.</li>
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<li><strong>2026-09-28 — v0.4.0</strong>: native widescreen, a complete aim system for mouse and controller, in-game key rebinding, crosshair customization, rumble-pak haptics, a rebuilt options overlay, and a broad fidelity-fix pass. <a href="https://github.com/jkdansereau/goldeneye-pc-port/releases/tag/v0.4.0">Release notes</a>.</li>
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<li><strong>2026-09-20 — v0.3.0</strong>: the first release with the complete campaign playable end to end at 60 fps on Windows, Linux, and Steam Deck. <a href="https://github.com/jkdansereau/goldeneye-pc-port/releases/tag/v0.3.0">Release notes</a>.</li>
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<li><strong>2026-09-04 → 2026-09-16 — v0.1.0 – v0.2.2</strong>: the alpha and beta cycle — build chain, software RSP, first rendered frames, front end, and per-level stabilization across the campaign.</li>
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@@ -237,7 +237,7 @@ architecture, the N64→PC bug catalogue, and how the project is developed.
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"description": "A native PC build of GoldenEye 007 (Rare, 1997, Nintendo 64), compiled from the n64decomp/007 decompilation with the N64's RSP emulated in software. Ships no ROM and no game assets; you supply your own.",
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"softwareVersion": "0.5.0",
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"datePublished": "2026-10-05",
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"dateModified": "2026-10-06",
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"dateModified": "2026-10-07",
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"operatingSystem": ["Windows", "Linux", "Steam Deck"],
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"downloadUrl": "https://github.com/jkdansereau/goldeneye-pc-port/releases",
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"distributionType": "Software-Offline",
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