diff --git a/.github/release-notes.md b/.github/release-notes.md index 5a06dbd8..e0bc964b 100644 --- a/.github/release-notes.md +++ b/.github/release-notes.md @@ -1,7 +1,7 @@ # GoldenEye 007 PC Port — v

- 3-player split-screen multiplayer in the port + 2-player split-screen multiplayer in the port The PC options menu: custom crosshair colour sliders

diff --git a/README.md b/README.md index 34563404..f0b702ed 100644 --- a/README.md +++ b/README.md @@ -36,12 +36,13 @@ project is as much a study of that process as it is a port. See [How it was made](#how-it-was-made).

- 3-player split-screen multiplayer in the port - The PC options menu: custom crosshair colour sliders - Dam, rendered by the port - Cradle, rendered by the port -
All in-engine, running in the port · - 12 level stills in the project index + ~29 s gameplay montage from live v0.5.0 play sessions +
All in-engine, running in the port: a ~29 s montage from live + v0.5.0 play sessions (the Facility intro, auto-aim in the Archives, + the crosshair options and the Dam sniper rifle, Silo, a 2-player rocket kill, + the Facility bathroom, the Dam ending) · + 14 stills in the project index

--- diff --git a/docs/img/shots/feature-splitscreen.jpg b/docs/img/shots/feature-splitscreen.jpg index 236fd0c3..342df0ea 100644 Binary files a/docs/img/shots/feature-splitscreen.jpg and b/docs/img/shots/feature-splitscreen.jpg differ diff --git a/docs/index.md b/docs/index.md index 30142f6c..d810b60f 100644 --- a/docs/index.md +++ b/docs/index.md @@ -134,11 +134,11 @@ how faithfully it tracks the N64 game, on [Fidelity status](fidelity.md). 1 / 14
- GoldenEye 007 PC port — 3-player split-screen multiplayer, in-engine capture + GoldenEye 007 PC port — 2-player split-screen multiplayer, in-engine capture
-
3-player split-screen — v0.5.0
+
2-player split-screen — v0.5.0
## Play it, or take it apart @@ -191,7 +191,7 @@ architecture, the N64→PC bug catalogue, and how the project is developed. // console-viewer carousel: one media slot, cycle the captures. Vanilla JS. (function () { var slides = [ - { src:"img/shots/feature-splitscreen.jpg", cap:"3-player split-screen — v0.5.0" }, + { src:"img/shots/feature-splitscreen.jpg", cap:"2-player split-screen — v0.5.0" }, { src:"img/shots/feature-options.jpg", cap:"PC options menu, custom crosshair colour — v0.5.0" }, { src:"img/shots/shot-01.jpg", cap:"Dam — v0.5.0 intro attract, 4K" }, { src:"img/shots/shot-03.jpg", cap:"Runway — v0.5.0 intro attract, 4K" }, diff --git a/docs/media/goldeneye-gh-preview.gif b/docs/media/goldeneye-gh-preview.gif new file mode 100644 index 00000000..6af96f2e Binary files /dev/null and b/docs/media/goldeneye-gh-preview.gif differ