mirror of
https://github.com/jkdansereau/goldeneye-pc-port.git
synced 2026-10-23 15:52:42 +02:00
docs: honesty pass on status + platform claims
- README: "not playable yet" callout under the screenshots (no audio, broken front-end models/text, expect crashes past the level intro). - README/building.md/ci.yml: platform testing is Windows-only. The Linux build is provided but has had zero functional testing at runtime; the CI job is a CMake-configure smoke test, not a Linux-support claim. Claude-Session: https://claude.ai/code/session_01UpTM1AcBRJuTetoZNcCD5V
This commit is contained in:
1 parent
52539d10de
commit
81f02c7d3a
3 files changed
+25
-2
No files matched your search
@@ -25,6 +25,13 @@ timers, save storage) is shimmed in a dedicated `port/` layer.
|
||||
<br><em>In-engine captures — Archives and Bunker 1 running in the port.</em>
|
||||
</p>
|
||||
|
||||
> **Not playable yet.** This is a work-in-progress research port. The intro and
|
||||
> menus render and all 21 solo levels load, but it is **not** a complete or
|
||||
> reliably playable game: there is **no audio**, the front-end 3D models and
|
||||
> some text are broken, input has known rough edges, and you should expect
|
||||
> crashes and glitches once you are past the level intro. Treat it as a
|
||||
> technical demo of the porting work, not a way to play GoldenEye.
|
||||
|
||||
## Background
|
||||
|
||||
This port is primarily a **research project on agentic software development** —
|
||||
@@ -106,8 +113,12 @@ the front end into the early game. It is not finished and it is not stable.
|
||||
conversions) are tracked in
|
||||
[`docs/dev/GRAPHICS-BACKLOG.md`](docs/dev/GRAPHICS-BACKLOG.md) and parked
|
||||
below crash/level work.
|
||||
- Only `x86_64` Windows and Linux are exercised regularly. No macOS/ARM
|
||||
testing yet; no controller rebinding UI; no widescreen.
|
||||
- **Platform testing is Windows-only.** All development and playtesting has
|
||||
been on `x86_64` Windows (MSYS2/MINGW64). The CMake build has Linux and macOS
|
||||
paths and is *intended* to be portable, but the port has had **zero
|
||||
functional testing on Linux or macOS** — the Linux build is provided as-is
|
||||
and unverified at runtime. No ARM testing; no controller rebinding UI; no
|
||||
widescreen.
|
||||
|
||||
## Requirements
|
||||
|
||||
@@ -151,6 +162,9 @@ cd goldeneye-pc-port
|
||||
|
||||
### Linux
|
||||
|
||||
> **Untested.** No one has built or run the port on Linux. The steps below are
|
||||
> the intended path, not a verified one — expect to fix build issues yourself.
|
||||
|
||||
```sh
|
||||
sudo apt install build-essential cmake python3 libsdl2-dev zlib1g-dev libgl1-mesa-dev
|
||||
git clone https://github.com/jkdansereau/goldeneye-pc-port.git
|
||||
|
||||
Reference in new issue
Block a user