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https://github.com/jkdansereau/goldeneye-pc-port.git
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Add status page and merge private
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@@ -2,10 +2,12 @@
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#define _CHR_H_
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#include "ultra64.h"
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#include "bondgame.h"
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#include "chrai.h"
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#include "bondtypes.h" // chrdata
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struct animation_something
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{
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s32 anonymous_0;
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struct animation_something
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{
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s32 anonymous_0;
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s32 field_4;
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s32 field_8;
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f32 field_C;
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@@ -16,7 +18,7 @@ struct animation_something
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s32 field_20;
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struct struck_animation_table *field_24;
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s32 field_28;
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};
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};
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struct struck_animation_table
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{
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@@ -173,7 +175,7 @@ extern s32 D_8002C910;
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extern s32 D_8002CC58;
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extern s32 show_patrols_flag;
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extern s32 player1_guardID;
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extern s32 ptr_guard_data;
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extern struct chrdata *ptr_guard_data;
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extern s32 num_guards;
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extern s32 D_8002CC6C[];
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extern s32 D_8002CCA8;
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