sync. run make forceextractassets to re extract everythig to c files properly

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KholdFuzion committed 2026-04-13 09:11:43 -04:00
1 parent e565375ed4
commit 9fbe1fd5a8
1291 files changed
+131225 -67809

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+18 -18
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@@ -60,50 +60,50 @@ struct explosion_anim_group_info
struct weapon_firing_animation_table
{
s32 anonymous_0;
f32 anonymous_1;
f32 anonymous_2;
f32 anonymous_3;
s32 anim_num;
f32 unk04;
f32 turn_angle_per_frame;
f32 angle_offset;
/**
* Offset 0x10.
*/
f32 anonymous_4;
f32 anonymous_5;
f32 anonymous_6;
f32 anonymous_7;
f32 start_frame;
f32 end_frame;
f32 shoot_start_frame;
f32 shoot_end_frame;
/**
* Offset 0x20.
*/
f32 anonymous_8;
f32 anonymous_9;
f32 anonymous_10;
f32 anonymous_11;
f32 recoil_start_frame;
f32 recoil_end_frame;
f32 aim_start_frame;
f32 aim_end_frame;
/**
* Offset 0x30.
*/
f32 anonymous_12;
f32 anonymous_13;
f32 max_up;
f32 max_down;
/**
* Some kind of minimum. See chrlvUpdateAimendsideback.
* Offset 0x38.
*/
f32 anonymous_14;
f32 max_left;
/**
* Some kind of maximum. See chrlvUpdateAimendsideback.
* Offset 0x3c.
*/
f32 anonymous_15;
f32 max_right;
/**
* Offset 0x40.
*/
f32 anonymous_16;
f32 anonymous_17;
f32 free_arm_frac_up;
f32 free_arm_frac_down;
};
struct anim_group_info