diff --git a/src/game/propobj.c b/src/game/propobj.c index 61a437eb..1c38e18b 100644 --- a/src/game/propobj.c +++ b/src/game/propobj.c @@ -929,28 +929,6 @@ void objFree(ObjectRecord* obj, s32 freeprop, s32 canregen) { PropRecord *child; -#ifdef PORT - /* TEMP D255 (M-140): correlate objFree calls against the vtxstore.c - * D255 probe's "NULL model on active OBJ record" log by prop/obj - * pointer identity. See vtxstore.c for the full note; remove both - * together once the mechanism is understood. */ - { - static int ge_d255 = -1; - if (ge_d255 < 0) ge_d255 = getenv("GE_D255") != NULL; - if (ge_d255) { - static int d255fbudget = 64; - if (d255fbudget > 0) { - d255fbudget--; - osSyncPrintf( - "D255 objFree: obj=%p prop=%p obj->obj=%d obj->type=%d" - " freeprop=%d canregen=%d model=%p\n", - (void*)obj, (void*)obj->prop, (int)obj->obj, (int)obj->type, - (int)freeprop, (int)canregen, (void*)obj->model); - } - } - } -#endif - if (obj->type == PROPDEF_AUTOGUN) { AutogunRecord* record = (AutogunRecord*)obj;