docs: M-25 QoL session summary + re-sweep (20/21, Silo freeze clarified)

This commit is contained in:
James Dansereau committed 2026-08-30 12:46:07 -04:00
1 parent 39dded2a17
commit aafa86d180
2 files changed
+35

No files matched your search

+25
View File
@@ -284,6 +284,31 @@ risk, verification, what to check by playing). Committed `f3ec5170`,
- **Still TODO (not started):** key rebinding, on-screen (in-render) FPS
overlay, in-game options menu.
## Done this session (M-25) — 3 commits, port-layer QoL
Free-roam QoL pass, `port/` only, zero `src/` / game-logic change. Full
review sheet: **`docs/M-25-QOL-REVIEW.md`**. All defaults reproduce prior
behavior exactly.
- **`9ebed821` — `[Video]` ge007.ini knobs.** `Video.VSync` / `FpsCap` /
`MSAA` (1/2/4/8) / `TextureFilter` (0 nearest, 1 bilinear) / `Fullscreen`,
wired in `video.c videoInit`. Plus **config auto-migration**: `config.c`
now rewrites `ge007.ini` once when the build registers a key the file
never had (so a new section actually appears) — an up-to-date file with a
user comment is left untouched.
- **`5a7a1035` — `tools_pc/playtest.sh`** takes a level *name*
(`playtest.sh bunker2`) or number, `--list` prints the 21-level table, and
a crash now auto-runs `addr2line` on the faulting PCs.
- **`863f436b` — `[Input]` ge007.ini knobs.** `MouseYScale`,
`MouseSmoothing` (0 = off = today), `PadDeadzone` (7000), `PadTriggerPct`
(23), `PadLookInvertY`.
- Verified per commit: build green, `-level_09` crash-free to frame 620 @
91.6% (unregressed), `-level_20` crash-free.
- **New bug logged (not fixed — out of scope):** Silo `-level_20` freezes
~3 s in on the silo→Bond camera descent (no crash; capture wedges
~frame 320). Reproduces on a clean pre-M-25 build. User-reported. Goes
with the in-level playtest / camera-transition work.
## Next task (M-24 — Opus 5)
**Scope call (user, M-23):** D139 (stage unload) + D140 (pause menu / watch)
+10
View File
@@ -7,6 +7,16 @@ auto-injected, D121), `GE_PCDUMP="80-260:40"`, ~24 s watchdog then
0x140000000). "render %" = `tools_pc/pixcount.py` non-clear on the last
captured frame. Binary at `f2beae4b` + this session's build.
M-25 re-sweep (2026-08-30, port-QoL build `863f436b`): **20 / 21 PASS**,
unchanged. Caverns (39) flagged CRASH `0xc000001d` once under sweep load →
2/2 clean on retry (D117/D134 concurrent-load flakiness, not a regression).
Cuba (54) still the only real crash (known D129 credits path, parked).
**Silo (20) caveat:** the sweep reports PASS because it early-exits on the
first rendered frames, but a full-length capture wedges consistently at
~frame 320 on the silo→Bond camera descent (user-reported M-25;
reproduces identically on a pre-M-25 baseline). Real bug, belongs with the
camera-transition / in-level playtest work — not caught by a boot sweep.
Last full re-sweep: 2026-08-29 (M-22), after D134 landed (SP/DP task-done
event no longer dropped into a full sched interruptQ — the "frame-2 hang"
that M-13..M-21 wrote off as D117/machine-load flakiness). Build = HEAD