v0.2.0 final: AllUnlocked default OFF (D259 audio quirk); raise draw/LOD distance + MSAA defaults

This commit is contained in:
James Dansereau committed 2026-09-14 00:18:59 -04:00
1 parent 436484a926
commit e1cb96ef19
6 files changed
+34 -22

No files matched your search

+10 -5
View File
@@ -35,11 +35,16 @@
signals, which were dead on PC before.
- **QoL**: F10 in-game options overlay (fullscreen, resolution, frame cap,
MSAA, texture filtering, FOV/draw distance, sensitivity), F12 screenshot.
- **Everything unlocked by default**: all 21 solo levels are selectable at
every difficulty from the first launch, 007 mode is available, and the cheat
menu is fully populated. No *active* cheats are enabled (weapons remain
per-mission pickups, as on N64); F10 → *All unlocked* switches back to
faithful N64 progression.
- **Sharper defaults out of the box**: draw distance and LOD swap distance now
default to 150% of the authored N64 values, so props no longer fade in just
before they become visible (Dam's alarms and wall switches being the tell);
F10 → *Draw distance* / *LOD distance* set back to 100 restores the
console-authentic look. MSAA now defaults to 4× instead of off.
- **All-unlocked toggle**: F10 → *All unlocked* makes all 21 solo levels
selectable at every difficulty from the first launch, adds 007 mode, and
fully populates the cheat menu. It is off by default (faithful N64
progression). No *active* cheats are enabled either way (weapons remain
per-mission pickups, as on N64).
- **Steam Deck first-run preset**: on SteamOS the first launch seeds
Deck-friendly defaults (native 1280×800 fullscreen, VSync, MSAA 4, 150%
draw/LOD distance); an existing `ge007.ini` always wins. Two more F10 rows: