Commit Graph
2 Commits
Author SHA1 Message Date
James Dansereau 19715e0997 docs(pages): SEO setup + Cayman design pass
_config.yml:
- canonical url/baseurl for jekyll-seo-tag + jekyll-sitemap
- jekyll-seo-tag + jekyll-sitemap plugins; og:image link-preview card
- keep the raw engineering record (dev/ finding log, per-level status,
  triage notes) out of sitemap.xml; keep the two linked dev/ docs in

_includes/head-custom.html:
- Google/Bing Search Console verification tags
- full design pass over the stock Cayman theme: IBM Plex Sans/Mono,
  restrained amber-on-slate palette, light + dark themes, faded
  attract-mode screenshot header treatment, tightened typographic
  hierarchy, dark code blocks, quieter tables
2026-09-02 17:47:18 -04:00
James Dansereau 4e2b721ac8 docs: README hook, discoverability, Pages site, game-behaviour reference
- README: lead with what it is + the AI-agent-collaboration research
  framing + current status in the first paragraph; rename H1 to
  "GoldenEye 007 PC Port"; add a live CI badge.
- New "How this differs from the other GoldenEye PC projects" section:
  this is a source port of the N64 original; the Recomp projects
  binary-translate the Xbox 360 XBLA remaster (different game, no shared
  code).
- CITATION.cff for GitHub's "Cite this repository" widget / Zenodo.
- GitHub Pages site off /docs (_config.yml + index.md landing page).
- agentic-development.md: searchable title + abstract.
- .github/social-preview.{png,html,md}: repo social-preview card styled
  after the GE mission-briefing screen, kept editable (CSS source + a
  regen/how-to doc beside the PNG).
- docs/dev/game-behavior-reference.md: distilled the raw GameFAQs
  walkthrough dump down to the behaviour-defining parts (combat/AI model,
  difficulty scaling, per-level objective sets, timers, weapon data,
  original-game quirks). Credits: Brett "Nemesis" Franklin, marshmallow.

Claude-Session: https://claude.ai/code/session_01GULf6knbsqfsnW39tMr9WT
2026-09-02 00:27:05 -04:00