CMakeLists.txt: CMAKE_{C,CXX}_COMPILER_LAUNCHER=ccache when found (no-op
otherwise); game sources are frozen so branch-switch rebuilds get near-free.
build-pc.sh: BUILD_DIR=${BUILD_DIR:-build-pc} so parallel agents/worktrees
can use separate build dirs.
- README: attract-mode stills + demo GIF as the hero row, status/warning
callouts, metrics table, "Contents" index, doc-index table; simplified
the two-agent workflow diagram (LR -> TD, fewer edges) for GitHub web
- Table-of-contents indexes added to internals.md, porting-notes.md,
agentic-development.md, AUDIO-PLAN.md
- CI: add Windows/MSYS2 build job, minimal token (contents: read),
persist-credentials: false, concurrency group; run on main + master.
validate job regenerates the US ROM-asset symbol file only and configures
ntsc-final (PAL/JP need a region ROM; no ROM is used in CI)
- .github: SECURITY.md, issue forms + chooser config, PR template,
labels.yml, dependabot (Actions, monthly)
- Do not track the proprietary SGI IRIX IDO toolchain or SGIImageViewer.exe;
document in SetupGuide.md / building.md how to obtain IDO for N64 ROM
builds (the PC port does not need it)
- Stop tracking two committed *.pyc files; drop stale screenshots and a
redundant .gitignore line; misc doc cross-reference fixes
Claude-Session: https://claude.ai/code/session_01GULf6knbsqfsnW39tMr9WT
- README, LICENSE (MIT for the port layer), NOTICE, CONTRIBUTING.
- Restructure docs: internals.md, porting-notes.md, dev-process.md +
dev/agentic-development.md (the research write-up), dev/ (raw record).
- Replace decomp status-badge CI with a PC-port validate workflow.
- Remove session/agent scaffolding and stale planning docs from the tree.
- Add .gitattributes (normalize line endings to LF); add screenshots.
The pre-2026-08 history is the GoldenEye 007 decompilation by Larry Ficken
(KholdFuzion) and contributors, preserved unchanged. The PC-port work from
2026-08-17 on is mine.