#Git and VS files .*~ __pycache__/ .vscode/ .[vV][sS]/ *.rz *.tmp *.o branchdiff.sh branchdiff_report.txt *.dump *.cdata* /StructLayoutSettings.json # rom files *.[zZnN]64 021990.bin 0219D0.bin # Assets assets/animationtable_data.bin assets/animationtable_entries.bin assets/font/*.bin assets/ge007.e.118660.jfont_chardata.bin assets/ge007.j.118660.jfont_chardata.bin assets/jfont_dl.bin assets/font_chardataj.bin assets/font_chardatae.bin assets/ge007.u.29D160.Globalimagetable.bin assets/rarewarelogo.bin assets/ge007.u.2A4D50.usedby7F008DE4.bin assets/ge007.u.117880.jfont_dl.bin assets/ge007.u.117940.jfont_chardata.bin assets/ge007.u.123040.efont_chardata.bin assets/ge007.u.29E560.Globalimagetable_commandblock.bin #images assets/images/split/*.bin* assets/images/combined/*.bin* assets/images/out/* assets/images/split/png/* #music assets/music/*.bin assets/music/*.ctl assets/music/*.tbl assets/music/*.sbk assets/music/*.seq assets/music/*.aifc assets/music/*.aiff #obseg assets/obseg/bg/*.bin assets/obseg/bg/e/*.bin assets/obseg/chr/*/Model.c assets/obseg/gun/*/Model.c assets/obseg/ob__ob_end.seg assets/obseg/prop/*/Model.c assets/obseg/setup/*.bin assets/obseg/setup/[eju]/*.bin assets/obseg/stan/*.bin assets/obseg/text/*.bin assets/obseg/text/[eju]/*.bin assets/obseg/text/[eju]/*.c assets/ramrom/*.bin assets/ramrom/[eju]/*.bin # bin is required, but lets prevent accidental deletion bin/* build/* build-*/* notes/* # Local working / planning notes — rolling drafts, not published, not tracked. # docs/HANDOFF.md and docs/BACKLOG.md are the long-standing pair (also in # .git/info/exclude); docs/dev/notes/ is the drop for everything else # (roadmaps, session plans, scratch triage). docs/HANDOFF.md docs/BACKLOG.md docs/dev/notes/ # PC port (see CMakeLists.txt / port/) build-pc/ tools_pc/*.exe data/ # release bundles built by tools_pc/bundle-win.sh (repo root only; the # packaging template lives in tools_pc/dist/ and IS tracked) /dist/ ge007.ini !build/test.c !notes/StyleGuide.md #tools # Original SGI IRIX 5.3 IDO toolchain (proprietary SGI binaries) and the SGI # image viewer are NOT distributed with this repo. They are only needed to # build the N64 ROM or to regenerate tools/ido5.3_recomp; the PC port does not # use them. See docs/SetupGuide.md "Recompile IDO" for how to obtain them. tools/irix/ tools/SGIImageViewer.exe tools/extractor/*.o tools/extractor/extractor tools/aaa_rip/main.o tools/aaa_rip/aaa_rip tools/n64cksum tools/armips tools/gzipsrc/gzip tools/gzipsrc/*.o tools/report/report tools/report/index.html tools/report/JPN.htm tools/gaudio/* bondtypes_AI.h acpp_c.c as1_c.c cc_c.c cfe_c.c copt_c.c ugen_c.c ujoin_c.c uld_c.c umerge_c.c uopt_c.c usplit_c.c #exclude local user scripts in root folder /my_*.sh assets/obseg/em/data/alien8.seg assets/obseg/em/data/atic.seg assets/obseg/em/data/cookie.seg assets/obseg/em/data/gunfright.seg assets/obseg/em/data/jetman.seg assets/obseg/em/data/jetpac.seg assets/obseg/em/data/knightlore.seg assets/obseg/em/data/pssst.seg assets/obseg/em/data/sabre.seg assets/obseg/em/data/spec_rom.seg assets/obseg/em/data/under.seg scripts/local/ scripts/make/local/ # PC port debug/session artifacts _run.log ge007.crash.log .pi/ run_out.log ppm/ screenshots/ # tools_pc/perf.ps1 output (raw ETW traces + CSV analysis, regenerable) perf_captures/ # local Mupen64 Plus checkout (N64 reference footage); binaries, do not commit tools_pc/mupen64/ # local N64 emulator checkout (D205 A/B reference) mupen64/ # PC port run/scratch logs run_*.log d6*.log ge007.crash.log # agent scratch space + audio probe artifacts (regenerable dumps/traces) scratchpad/ # session logs / investigation scratch — local only, never in the public repo # (untracked 2026-09-19 during the v0.3.0 release review) /scratch/ # re-vendored GPL reference source (see reference/mouse-injector/README.md) /reference/mouse-injector/* !reference/mouse-injector/README.md # local research/backlog working docs (TCRF cut-content cross-reference etc.) backlog/ # montage work artifact: the tiled contact sheet behind docs/img/shots/ and # the preview video (regenerable from the same session recordings) docs/img/shots/CONTACT-SHEET.jpg /audiodump.raw /audiotrace.log /mixertrace.log # texture-dump probe artifacts (regenerable via GE_TEXDUMP) /texdump/ /texdump_p23_old/ # Claude Code local state / agent worktrees .claude/ # saved reference webpage assets (keep the .htm, not the sidecar cruft) docs/reference/*_files/ nohup.out gdb.txt gdb-hang.txt # frozen asset converter (built by CI via PyInstaller; local freezes land here) tools_pc/dist/prepare-assets/ge007-convert* build-pyinst/ # Local working junk (frame captures, timerun state, PPM dumps) - moved here # from repo root / scratch on 2026-09-18; never commit. /local/ build-pc-cmd.bat # v0.4.0 modern-options wave: per-landing sweep capture dirs (capture.sh output) tools_pc/sweep-captures/capture-*/ # Sweep capture output dirs and PPM dumps: regenerable framebuffer captures # (capture.sh OUTDIR), useful on disk, never in the tracked tree. tools_pc/sweep-captures/cap-*/ tools_pc/sweep-captures/**/*.ppm # Stray full CPython install that landed in repo root (2026-09-28); # referenced by no project tooling. Never commit. /Python/ docs/media/*.mp4