Files
goldeneye-pc-port/docs/dev
James Dansereau 1a33cc09b5 D337: fold aim modes (N64 via PD integration default, Centred (PC) opt-in); Q/L + Toggle aim routing; per-device mouse integration; scripted-mouse aim harness
- Input.AimMode 0=N64 (D332 PD-integration, default) / 1=Centred (PC); legacy
  AimStyle/PdMouseAim migrated; hidden Input.AimLegacyGepd fallback.
- Mouse aim routing follows RMB/Aim, Q/L (the game's second aim button), and
  insightaimmode (Toggle aim, pad): removes the accidental Q 'FPS aim'.
- The PD game hook only feeds the mouse while the mouse is the active aim
  device, so pad/keyboard stick aim is not swallowed.
- Harness: GE_INPUTSCRIPT MDX/MDY/RHOLD/LHOLD/RREL + GE_AIMLOG; measured old
  vs new: same screen range and edge-scroll, jitter equal headlessly.
Golden 3/3; Win + Linux builds.
2026-09-24 10:40:16 -04:00
..
2026-09-01 19:28:59 -04:00