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A no-game SDL drain monitor (new tools_pc/sdl_drain_monitor.c, opens SDL exactly like port/src/audio.c) shows the maintainer's Focusrite USB interface draining at 88-95% for ~15 s every ~312 s, matching the in-game overflow bursts' period. Level loads, combat, the SDL pull pattern and a pacemaker-vs-vsync beat were ruled out. Remaining D322 items: the 8-voice SFX cap (D207/D241) and #87's progressive decay. porting-notes: measure the host device before chasing periodic audio glitches.