mirror of
https://github.com/jkdansereau/goldeneye-pc-port.git
synced 2026-10-23 15:52:42 +02:00
Env-gated per-frame timing: render phases, tris/batches, game-thread busy, GL_TIME_ELAPSED GPU timer. Measured ~2.1 ms/frame total CPU on the heaviest levels here; the GPU timer is only meaningful when GPU-bound. Target-hardware numbers needed before a low-end preset. Golden 3/3; Win + Linux builds.