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goldeneye-pc-port/docs/_layouts/default.html
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James Dansereau 4b710728bf v0.5.0 playtest fold-in: fog and near-plane clip, crash fixes, polish (D540-D564)
Deck/Windows playtest fixes: fog rework (D540) and RSP-style CPU near-plane
clip with per-vertex N64 fog (D543), with fog recomputed on near-plane-clipped vertices as the RSP does,
so the haze around the player stays steady (D553); colour-combiner clamp for banded walls
(D548); rocket and thrown-item stack overflows (D545, D549); menu
double-trigger mitigation (D541); Dam ending first-shot camera swivel
restored by removing an old port look-at workaround (D552); settings standardisation (D546), live
All unlocked (D547), F10 mouse (D544); static window title and the project
mark (the in-game crosshair shape, site gold) as window/taskbar icon and
favicon (D550). Reference frames re-based
on Windows, Linux and Steam Deck (A/B-confirmed); capture_p7.sh runs on
Windows. Opt-in update check, off by default (D551: one HTTPS request to
GitHub per launch when enabled; winhttp.dll loaded only then; the tag CI
job checks the tag against GE007_VERSION). Release notes, ROADMAP,
internals and security docs updated; tree-hygiene pass.

Refs: D540 D541 D543 D544 D545 D546 D547 D548 D549 D550 D551 D552 D553 D554 D555 D556 D557 D558 D559 D560 D561 D562 D563 D564
2026-10-06 18:35:44 -04:00

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
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dark before CSS loads, so the page never flashes white on mobile. -->
<meta name="color-scheme" content="dark">
<meta name="theme-color" content="#050607">
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large image preview in search cards, which is what makes the
in-engine stills legible in a coverage roundup. -->
<meta name="robots" content="max-image-preview:large">
<!-- Favicon: the project's own crosshair mark (tools_pc/make_icon.py),
not a game still -- original art, no derivative-work exposure. -->
<link rel="icon" type="image/png" href="{{ '/img/icon/ge007-icon.png' | relative_url }}">
<link rel="apple-touch-icon" sizes="512x512" href="{{ '/img/icon/ge007-icon.png' | relative_url }}">
<!-- Entity disambiguation: the maintainer behind every page. -->
<link rel="me" href="https://github.com/jkdansereau">
{%- seo -%}
{%- include head-custom.html -%}
</head>
<body>
<div class="frame">
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(the brand), and the page's own heading starts at h2. A <div>
here left the document with no h1 at all, which is what search
and screen readers key on. Presentation only -- the CSS class
carries the look. -->
<header class="banner">
<h1 class="t">{{ site.title }}</h1>
<p class="tag">{{ site.description }}</p>
</header>
<nav class="sitenav" aria-label="Site navigation">
<a href="{{ '/' | relative_url }}">home</a><span class="sep">/</span>
<a href="{{ '/documentation' | relative_url }}">documentation</a><span class="sep">/</span>
<a href="{{ '/building' | relative_url }}">building</a>
</nav>
<div class="rule g"></div>
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out of the amber first-h2 "page-title" look (no double header).
Jekyll + the preview builder both honour this conditional. -->
<main class="doc-content{% if page.flat_title %} flat-title{% endif %}">
{{ content }}
</main>
<div class="rule g"></div>
<footer class="site-footer">
<div class="footer-stamp">
<a href="https://github.com/jkdansereau">maintained by jkdansereau</a>
&nbsp;&middot;&nbsp; last updated: 2026-10-05 &middot; v0.5.0
&nbsp;&middot;&nbsp; <a href="https://github.com/jkdansereau/goldeneye-pc-port">GitHub</a>
&nbsp;&middot;&nbsp; <a href="https://github.com/jkdansereau/goldeneye-pc-port/releases">releases</a>
</div>
<div class="footer-legal">
Non-commercial fan preservation / research project. No ROM or game assets are
distributed; you supply a ROM you already own. Not affiliated with or endorsed
by Nintendo, Rare, Microsoft, MGM, Danjaq, or EON Productions.
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</html>