mirror of
https://github.com/jkdansereau/goldeneye-pc-port.git
synced 2026-10-23 15:52:42 +02:00
- README: attract-mode stills + demo GIF as the hero row, status/warning callouts, metrics table, "Contents" index, doc-index table; simplified the two-agent workflow diagram (LR -> TD, fewer edges) for GitHub web - Table-of-contents indexes added to internals.md, porting-notes.md, agentic-development.md, AUDIO-PLAN.md - CI: add Windows/MSYS2 build job, minimal token (contents: read), persist-credentials: false, concurrency group; run on main + master. validate job regenerates the US ROM-asset symbol file only and configures ntsc-final (PAL/JP need a region ROM; no ROM is used in CI) - .github: SECURITY.md, issue forms + chooser config, PR template, labels.yml, dependabot (Actions, monthly) - Do not track the proprietary SGI IRIX IDO toolchain or SGIImageViewer.exe; document in SetupGuide.md / building.md how to obtain IDO for N64 ROM builds (the PC port does not need it) - Stop tracking two committed *.pyc files; drop stale screenshots and a redundant .gitignore line; misc doc cross-reference fixes Claude-Session: https://claude.ai/code/session_01GULf6knbsqfsnW39tMr9WT
109 lines
3.8 KiB
YAML
109 lines
3.8 KiB
YAML
name: CI
|
|
|
|
on:
|
|
push:
|
|
branches: [ main, master ]
|
|
paths-ignore: [ '**.md', 'docs/**', 'LICENSE', 'NOTICE' ]
|
|
pull_request:
|
|
paths-ignore: [ '**.md', 'docs/**', 'LICENSE', 'NOTICE' ]
|
|
workflow_dispatch:
|
|
|
|
# Minimal token: CI only reads the repo and uploads build artifacts, neither of
|
|
# which needs write access. Fork PRs run untrusted build scripts on the runner,
|
|
# so keep the granted scope as small as possible and never expose secrets here.
|
|
permissions:
|
|
contents: read
|
|
|
|
concurrency:
|
|
group: ci-${{ github.ref }}
|
|
cancel-in-progress: true
|
|
|
|
# Two jobs:
|
|
#
|
|
# validate — ubuntu, configure-only. Byte-compiles the tooling,
|
|
# regenerates the US ROM-asset symbol file, and CMake-
|
|
# configures ntsc-final (REGION_DEFS, the source list, and
|
|
# that SDL2 / zlib / OpenGL are discoverable). No ROM is used.
|
|
# Does NOT compile; running on ubuntu is NOT a claim the port
|
|
# works on Linux.
|
|
#
|
|
# windows-build — windows/MSYS2, the real supported platform. Compiles and
|
|
# links the full executable. Neither the ROM nor extracted
|
|
# assets are needed to BUILD (they are runtime-only), so CI
|
|
# builds but never runs the port.
|
|
|
|
jobs:
|
|
validate:
|
|
runs-on: ubuntu-22.04
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
persist-credentials: false
|
|
|
|
- name: Install dependencies
|
|
run: |
|
|
sudo apt-get update
|
|
sudo apt-get install -y cmake python3 libsdl2-dev zlib1g-dev libgl1-mesa-dev
|
|
|
|
- name: Byte-compile Python tooling
|
|
run: python3 -m compileall -q scripts tools_pc
|
|
|
|
# US only. gen_romassets.py resolves every symbol for the US region from
|
|
# the committed CSVs with no ROM present; PAL/JP each need a handful of
|
|
# region-specific prop/font offsets that only come from that region's ROM
|
|
# (see docs/building.md — PAL/JP builders generate romassets_e/j.s
|
|
# locally). No ROM is used or required here.
|
|
- name: Regenerate ROM-asset symbol file (US)
|
|
run: |
|
|
python3 scripts/gen_romassets.py u
|
|
git diff --stat -- port/src/romassets_u.s
|
|
|
|
- name: CMake configure (ntsc-final)
|
|
run: cmake -S . -B build-ntsc -DROMID=ntsc-final
|
|
|
|
# Real Windows (MSYS2 MINGW64) build — the only platform the port is
|
|
# developed and tested on. This compiles and LINKS the full executable.
|
|
#
|
|
# No ROM and no extracted assets are needed to build: the compiled asset set
|
|
# is a handful of committed pure-data .c files plus the generated
|
|
# address-constant romassets_<region>.s. The ROM (.z64) and the ROM-derived
|
|
# blobs are runtime-only dependencies — CI cannot run the game, only build it.
|
|
windows-build:
|
|
runs-on: windows-latest
|
|
defaults:
|
|
run:
|
|
shell: msys2 {0}
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
with:
|
|
persist-credentials: false
|
|
|
|
- uses: msys2/setup-msys2@v2
|
|
with:
|
|
msystem: MINGW64
|
|
update: true
|
|
install: >-
|
|
mingw-w64-x86_64-toolchain
|
|
mingw-w64-x86_64-cmake
|
|
mingw-w64-x86_64-SDL2
|
|
mingw-w64-x86_64-zlib
|
|
mingw-w64-x86_64-python
|
|
|
|
- name: Regenerate ROM-asset symbol file (US)
|
|
run: python scripts/gen_romassets.py u
|
|
|
|
- name: Build (ntsc-final)
|
|
run: ./build-pc.sh ntsc-final
|
|
|
|
- name: Upload executable
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: ge007-ntsc-final
|
|
path: build-pc/ge007*
|
|
if-no-files-found: error
|
|
retention-days: 14
|
|
|
|
# CI builds the executable but does not run it — running the port needs a
|
|
# ROM, which CI does not provide. Runtime checks (the -level_09 soak, a
|
|
# golden-frame diff) would run on a self-hosted runner instead. Not planned.
|