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10 lines
200 B
C
10 lines
200 B
C
#include <ultra64.h>
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#include <bondgame.h>
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#include "fr.h"
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/* SCREEN_HEIGHT #define changes based on version (PAL or NTSC) */
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u8 cfb_16[NUM_VIDEO_FRAME_BUFFERS][SCREEN_WIDTH * SCREEN_HEIGHT * 2];
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