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TEMP GE_D207S (gunfire.c, #ifdef PORT, read-only) logs every player shot-sound decision (H1/H2/SKIP). Four user captures incl. a 7-weapon stress test at 60 fps: 0 SKIP, 0 voice drops, audio production at rate. The one captured drop-out ran under GE_AUDIOTRACE, whose audio-path file I/O is a likely cause. Still open as intermittent.