stanMatchTileName reads a tile's packed name id through a StandTilePoint
alias: (u16)tile->x == stanIdHi and *((u8*)&tile->y) == stanIdLo. D78
left the id/room word as a verbatim byte array ("id is provably dead"),
which missed this aliased scalar read -- on little-endian PC the u16
load of the big-endian id-hi bytes came back byte-swapped, so every
name lookup during pad setup missed (0/276). Swap bytes 0-1 of the
id/room word in d69_emit's stan converter; idLo (byte 2) and room
(byte 3) stay put. Verified: 273/273 matches, pads now get real stan
tiles. Requires sidecar regen (d69_emit.py + d88_emit.py --regen).