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Both were already documented as standing repo content (AGENTS.md's critical-files table, several findings.md entries citing D194/D300's ground truth) but never actually committed -- add them so the repo matches what's already written about it. GPLv2, read-only reference, never compiled as part of this build (see reference/mouse-injector/README.md for provenance).
31 lines
1.2 KiB
C
31 lines
1.2 KiB
C
//==========================================================================
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// Mouse Injector Plugin
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//==========================================================================
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// Copyright (C) 2016-2021 Carnivorous
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// All rights reserved.
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//
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// Mouse Injector is free software; you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 2 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, visit http://www.gnu.org/licenses/gpl-2.0.html
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//==========================================================================
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typedef struct
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{
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const char *Name;
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int (*Status)(void);
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void (*Inject)(void);
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void (*Quit)(void);
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} GAMEDRIVER;
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extern int GAME_Status(void);
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extern const char *GAME_Name(void);
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extern void GAME_Inject(void);
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extern void GAME_Quit(void); |