mirror of
https://github.com/jkdansereau/goldeneye-pc-port.git
synced 2026-10-23 15:52:42 +02:00
20 lines
604 B
C
20 lines
604 B
C
#ifndef _IMAGE_H_
|
|
#define _IMAGE_H_
|
|
#include "ultra64.h"
|
|
|
|
struct image_entry
|
|
{
|
|
char flag1; //HitType
|
|
char flag2; //remove this line
|
|
u16 size; //this is u32 Size:24 - 24bit size/address
|
|
char flag3; //Detailflag1 used once with value 0x38D2 (S/T offset of detail)
|
|
char flag4; //DetailFlag2 difference from detail image, to large image, in terms of 2 to the power of value. It is subtracted from the small one, and absolute value or something. (Zoinkity)
|
|
char flag5; //padding
|
|
char flag6; //padding
|
|
};
|
|
|
|
extern s32 ptr_texture_alloc_start;
|
|
extern struct image_entry image_entries[];
|
|
|
|
#endif
|