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goldeneye-pc-port/docs/dev
James Dansereau aedc98e247 D252/D314/D291: explosion-debris investigation, overlay wheel race fix, Dam truck notes
- D252 (M-200): the 'rainbow confetti' is the explosion debris
  (explosionInitFlyingParticles). Statically clean for colour; 4 headless
  repros including the user's grenade-launcher trigger are all clean. Still OPEN.
- d320repro (TEMP): new explode= and cheat= actions for headless explosion
  captures; documented in GE-ENV-PROBES.
- D314: optionsOverlayScroll (host thread) rebuilt s_visIdx/s_visN and wrote
  s_sel while the scheduler thread draws the overlay. Wheel notches are now
  queued atomically and applied in HandleInput (D287 pattern). Emit and
  HandleInput share the scheduler thread. Headless file/mission select is
  pixel-stable; likely fixed together with D287, needs a user check.
- D291: truck AI mapped (ai_9 / 0x040a, path 7); headless walk did not reach it.
2026-09-25 23:20:38 -04:00
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2026-09-01 19:28:59 -04:00