Files
goldeneye-pc-port/assets/obseg/brief/UbriefsevxZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefsevxZ = {
{ /* Mission Briefing */
getStringID(LSEVX, 0), /* Background */
getStringID(LSEVX, 1), /* M Briefing */
getStringID(LSEVX, 2), /* Q Branch */
getStringID(LSEVX, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LSEVX, 4), DIFFICULTY_AGENT}, /* Power down communications dish */
{getStringID(LSEVX, 5), DIFFICULTY_SECRET}, /* Obtain safe key */
{getStringID(LSEVX, 6), DIFFICULTY_SECRET}, /* Steal building plans */
{getStringID(LSEVX, 7), DIFFICULTY_AGENT}, /* Enter base via ventilation tower */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};