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e7f4540b15b2886842ccb0fc36c3bf851c6052c6
goldeneye-pc-port
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History
James Dansereau
e7f4540b15
release: v0.4.0 screenshot set — 12 intro-attract stills (3072x1728 widescreen) downscaled to 1600px JPG, replacing the v0.2.0 playtest shots per level; Control/Streets/Jungle added; 6 superseded duplicates dropped; manifest + contact sheet refreshed; README gains a press-kit hero row (Streets/Dam/Runway/Aztec); preview gif re-cut at 400px/15fps/128c (smoother, 15 MB vs 23.6)
2026-09-28 10:06:52 -04:00
..
bugs
docs(D288): promote D171 (Silo stray triangle) with user-reproduced, visually-documented repro
2026-09-15 20:27:54 -04:00
shots
release: v0.4.0 screenshot set — 12 intro-attract stills (3072x1728 widescreen) downscaled to 1600px JPG, replacing the v0.2.0 playtest shots per level; Control/Streets/Jungle added; 6 superseded duplicates dropped; manifest + contact sheet refreshed; README gains a press-kit hero row (Streets/Dam/Runway/Aztec); preview gif re-cut at 400px/15fps/128c (smoother, 15 MB vs 23.6)
2026-09-28 10:06:52 -04:00
animation-glitch-1964gepd.png
v0.4.0 final review: D404 pad-centred aim (N64-parity quadratic curve) + full campaign-playtest sign-off bookkeeping
2026-09-28 01:02:09 -04:00
animation-glitch-pc-port.png
v0.4.0 final review: D404 pad-centred aim (N64-parity quadratic curve) + full campaign-playtest sign-off bookkeeping
2026-09-28 01:02:09 -04:00