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Preserve Combat Simulator sim list after Co-Op/Counter-Op
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@@ -4107,6 +4107,11 @@ struct mpsetup {
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/*0x800acba0*/ u8 weapons[NUM_MPWEAPONSLOTS];
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/*0x800acba6*/ u8 paused;
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/*0x800acba8*/ struct fileguid fileguid;
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#ifndef PLATFORM_N64
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// Used to restore the non-player bits of chrslots upon entering Combat
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// Simulator, after playing Co-Op/Counter-Op with a human sim.
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u16 storedbotbits;
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#endif
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};
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struct bossfile {
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