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ntsc-beta: Get data segment matching excluding pointers
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@@ -52,6 +52,27 @@
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#include "data.h"
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#include "types.h"
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s32 g_RecentQuipsPlayed[5];
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u32 var8009cd84;
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u32 var8009cd88;
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u32 var8009cd8c;
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u32 var8009cd90;
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u32 var8009cd94;
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u8 g_RecentQuipsIndex;
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f32 g_EnemyAccuracyScale = 1;
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f32 g_DamageReceivedScale = 1;
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f32 g_DamageDealtScale = 1;
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f32 var80062cac = 1;
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#if VERSION >= VERSION_NTSC_1_0
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u32 var80062cb0 = 0x00000000;
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u32 var80062cb4 = 0x00000000;
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u32 var80062cb8 = 0x00000000;
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#endif
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s32 var80062cbc = 0;
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#if VERSION < VERSION_NTSC_1_0
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const char *g_ChrActionNames[] = {
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"ACT_INIT",
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@@ -199,22 +220,6 @@ const char *g_ChrLiftActionNames[] = {
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};
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#endif
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s32 g_RecentQuipsPlayed[5];
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u32 var8009cd84;
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u32 var8009cd88;
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u32 var8009cd8c;
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u32 var8009cd90;
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u32 var8009cd94;
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u8 g_RecentQuipsIndex;
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f32 g_EnemyAccuracyScale = 1;
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f32 g_DamageReceivedScale = 1;
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f32 g_DamageDealtScale = 1;
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f32 var80062cac = 1;
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u32 var80062cb0 = 0x00000000;
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u32 var80062cb4 = 0x00000000;
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u32 var80062cb8 = 0x00000000;
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s32 var80062cbc = 0;
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struct animtablerow g_DeathAnimsHumanLfoot[] = {
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{ ANIM_DEATH_0020, 0, -1, 0.5, 0, 26, -1 },
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@@ -9342,11 +9347,19 @@ void chrTickDie(struct chrdata *chr)
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};
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u16 specialdiesounds[] = {
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#if VERSION >= VERSION_NTSC_1_0
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SFX_M1_NOOO, // "Noooo!"
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SFX_M1_SCREAM, // Death scream
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SFX_M2_NOOO, // "Noooo!"
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SFX_M2_NOOO, // "Noooo!"
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SFX_M1_SCREAM, // Death scream
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#else
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SFX_0313,
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SFX_034C,
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SFX_0411,
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SFX_0411,
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SFX_034C,
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#endif
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SFX_THUD_8092,
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SFX_THUD_8093,
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SFX_THUD_8094,
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@@ -22258,7 +22271,11 @@ void func0f0482cc(u32 ailistid)
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g_BgChrs[g_NumBgChrs - 1].aireturnlist = -1;
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}
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#if VERSION >= VERSION_NTSC_1_0
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u32 var80068454 = 0;
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#endif
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s32 var80068458 = 0;
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u32 var8006845c = 0x01020408;
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