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Document propsnd functions
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@@ -71,14 +71,15 @@ extern "C" {
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typedef s32 ALMicroTime;
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typedef u8 ALPan;
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#define AL_PAN_CENTER 64
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#define AL_PAN_LEFT 0
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#define AL_PAN_RIGHT 127
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#define AL_VOL_FULL 127
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#define AL_KEY_MIN 0
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#define AL_KEY_MAX 127
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#define AL_DEFAULT_FXMIX 0
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#define AL_SUSTAIN 63
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#define AL_PAN_CENTER 64
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#define AL_PAN_LEFT 0
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#define AL_PAN_RIGHT 127
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#define _AL_VOL_FULL 127 /* SDK/internal value */
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#define AL_VOL_FULL 0x7fff /* But the game uses this mostly */
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#define AL_KEY_MIN 0
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#define AL_KEY_MAX 127
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#define AL_DEFAULT_FXMIX 0
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#define AL_SUSTAIN 63
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/***********************************************************************
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* Error handling
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