diff --git a/src/game/propobj.c b/src/game/propobj.c index e5a96f5b4..1ea93fe91 100644 --- a/src/game/propobj.c +++ b/src/game/propobj.c @@ -5170,7 +5170,10 @@ void hovUpdateGround(struct defaultobj *obj, struct hov *hov, struct coord *pos, RoomNum testrooms[8]; struct coord testpos; - if (g_Vars.lvframe60 > hov->prevframe60) { +#ifdef PLATFORM_N64 + if (g_Vars.lvframe60 > hov->prevframe60) +#endif + { testpos.x = pos->x; testpos.y = pos->y - 50; testpos.z = pos->z; @@ -5218,7 +5221,10 @@ void hovTick(struct defaultobj *obj, struct hov *hov) f32 ymax; f32 ymin; - if (g_Vars.lvframe60 > hov->prevframe60) { +#ifdef PLATFORM_N64 + if (g_Vars.lvframe60 > hov->prevframe60) +#endif + { prop = obj->prop; bbox = objFindBboxRodata(obj); type = &g_HovTypes[hov->type];