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Decompile audioIsAnyPlayerInRoomWithFlag4000
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@@ -16,7 +16,7 @@ void func0f16d430(void);
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void func0f16d44c(void);
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void func0f16d4b8(f32 arg0);
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void func0f16d548(f32 arg0);
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u32 func0f16d6c0(void);
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bool audioIsAnyPlayerInRoomWithFlag4000(void);
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void func0f16d89c(f32 arg0);
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void audioSetBgMusic(s32 tracknum);
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void func0f16d9a8(s32 stagenum);
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