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port: add separate mouse aim sensitivity
Game.MouseAimSpeedX and Game.MouseAimSpeedY
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@@ -532,6 +532,8 @@ extern struct menudialogdef g_HangarListMenuDialog;
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extern f32 g_PlayerCrosshairSway;
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extern f32 g_PlayerDefaultFovY;
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extern s32 g_PlayerMouseAimMode;
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extern f32 g_PlayerMouseAimSpeedX;
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extern f32 g_PlayerMouseAimSpeedY;
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#endif
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#endif
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