Update README.md

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fgsfds authored and GitHub committed 2025-02-22 13:28:23 +01:00
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@@ -31,7 +31,7 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c
* basic mod support, currently enough to load a few custom levels; * basic mod support, currently enough to load a few custom levels;
* slightly expanded memory heap size; * slightly expanded memory heap size;
* experimental high framerate support (up to 240 FPS): * experimental high framerate support (up to 240 FPS):
* set `Game.TickRateDivisor` to `0` in `pd.ini` to activate; * enable `Uncap Tickrate` in `Extended Video Options` to activate;
* in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it. * in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it.
* emulate the Transfer Pak functionality the game has on the Nintendo 64 to unlock some cheats automatically. * emulate the Transfer Pak functionality the game has on the Nintendo 64 to unlock some cheats automatically.