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Update README.md
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@@ -31,7 +31,7 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c
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* basic mod support, currently enough to load a few custom levels;
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* slightly expanded memory heap size;
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* experimental high framerate support (up to 240 FPS):
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* set `Game.TickRateDivisor` to `0` in `pd.ini` to activate;
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* enable `Uncap Tickrate` in `Extended Video Options` to activate;
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* in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it.
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* emulate the Transfer Pak functionality the game has on the Nintendo 64 to unlock some cheats automatically.
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