Add Flatpak build

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Florian Piesche committed 2024-08-30 01:29:08 +01:00
1 parent bdbf0ab789
commit 28bdccd322
6 files changed
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[Desktop Entry]
Name=Perfect Dark
Comment=Modern source port of Perfect Dark
Exec=pd
Icon=io.github.fgsfdsfgs.perfect_dark
Terminal=false
Type=Application
Categories=Game;ActionGame;
StartupNotify=false
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>io.github.fgsfdsfgs.perfect_dark</id>
<name>Perfect Dark</name>
<developer id="io.github.fgsfdsfgs.perfect_dark">
<name>Perfect Dark Contributors</name>
<url>https://github.com/fgsfdsfgs/perfect_dark/graphs/contributors</url>
</developer>
<launchable type="desktop-id">io.github.fgsfdsfgs.perfect_dark.desktop</launchable>
<summary>Modern cross-platform port of Perfect Dark</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<url type="homepage">https://github.com/fgsfdsfgs/perfect_dark/</url>
<description>
<p>This is a port of Ryan Dywer's decompilation of classic N64 shooter Perfect Dark to modern systems.</p>
</description>
<!--
<screenshots>
<screenshot type="default">
<image type="source">https://gitlab.com/fpiesche/dxx-rebirth-assets/-/raw/c6e7e79eebe92905f84f07a635ffab5122a94bd1/d1x/screenshots/retromode.png</image>
<caption>"Retro mode": the default graphics setup, like the original game but in high resolution</caption>
<screenshots>
-->
<categories>
<category>Game</category>
<category>ActionGame</category>
<category>Shooter</category>
</categories>
<keywords>
<keyword>n64</keyword>
<keyword>scifi</keyword>
<keyword>cyberpunk</keyword>
<keyword>retro</keyword>
<keyword>sourceport</keyword>
<keyword>port</keyword>
</keywords>
<releases>
<release version="latest" date="2024-05-14"/>
</releases>
<content_rating type="oars-1.1">
<content_attribute id="violence-realistic">moderate</content_attribute>
<content_attribute id="violence-bloodshed">mild</content_attribute>
</content_rating>
<update_contact>https://github.com/fgsfdsfgs/perfect_dark/</update_contact>
</component>
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#!/usr/bin/python
import argparse
import subprocess
parser = argparse.ArgumentParser()
for directory in ["data", "saves", "mods"]:
abs_dir = os.path.join(os.environ["XDG_DATA_HOME"], directory
if not os.path.isdir(abs_dir):
os.makedirs(abs_dir)
xdg_data_home = os.environ["XDG_XATA_HOME"]
default_args = ["--basedir", f"{xdg_data_home}/data", "--savedir", f"{xdg_data_home}/saves"]
subprocess.run(["pd"] + default_args)
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app-id: io.github.fgsfdsfgs.perfect_dark
runtime: org.freedesktop.Platform
runtime-version: &runtime-version '23.08'
sdk: org.freedesktop.Sdk
command: io.github.fgsfdsfgs.perfect_dark.py
finish-args:
# multiarch is required for 32bit binaries
- --allow=multiarch
# hardware 3D and controller access
- --device=all
# X11 + XShm access
- --share=ipc
- --socket=x11
# Audio
- --socket=pulseaudio
# Enable network for multiplayer
- --share=network
# Parameters for 32-bit extensions
x-gl-version: &gl-version '1.4'
x-gl-versions: &gl-versions 23.08;1.4
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d
add-extensions:
org.freedesktop.Platform.Compat.i386:
directory: lib/i386-linux-gnu
version: '23.08'
org.freedesktop.Platform.GL32:
directory: lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
autodelete: false
add-ld-path: lib
merge-dirs: *gl-merge-dirs
download-if: active-gl-driver
enable-if: active-gl-driver
autoprune-unless: active-gl-driver
org.freedesktop.Platform.GL32.Debug:
directory: lib/debug/lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
merge-dirs: *gl-merge-dirs
enable-if: active-gl-driver
autoprune-unless: active-gl-driver
org.freedesktop.Platform.VAAPI.Intel.i386:
directory: lib/i386-linux-gnu/dri/intel-vaapi-driver
version: *runtime-version
versions: *runtime-version
autodelete: false
no-autodownload: true
add-ld-path: lib
download-if: have-intel-gpu
autoprune-unless: have-intel-gpu
modules:
- name: perfect_dark
buildsystem: simple
sources:
- type: file
path: bin/pd
- type: file
path: bin/pd.jpn
- type: file
path: bin/pd.pal
- type: file
path: io.github.fgsfdsfgs.perfect_dark.py
- type: file
path: io.github.fgsfdsfgs.perfect_dark.png
- type: file
path: io.github.fgsfdsfgs.perfect_dark.metainfo.xml
- type: file
path: io.github.fgsfdsfgs.perfect_dark.desktop
build-commands: []
post-install:
# create extension mountpoints
- mkdir -p /app/lib/i386-linux-gnu
- mkdir -p /app/lib/i386-linux-gnu/GL
- mkdir -p /app/lib/debug/lib/i386-linux-gnu/GL
- mkdir -p /app/lib/i386-linux-gnu/dri/intel-vaapi-driver
# port
- install -Dm 755 -t /app/bin/ pd*
- install -Dm 644 ${FLATPAK_ID}.py /app/bin/${FLATPAK_ID}.py
- install -Dm 644 ${FLATPAK_ID}.desktop /app/share/applications/${FLATPAK_ID}.desktop
- install -Dm 644 ${FLATPAK_ID}.metainfo.xml /app/share/metainfo/${FLATPAK_ID}.metainfo.xml
- install -Dm 644 ${FLATPAK_ID}.png /app/share/icons/hicolor/256x256/apps/${FLATPAK_ID}.png