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Decompile aiIfRandomGreaterThan
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@@ -59,7 +59,7 @@
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/*0x0035*/ bool aiIfPlayerInSight(void);
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/*0x0036*/ bool aiRandom(void);
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/*0x0037*/ bool aiIfRandomLessThan(void);
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/*0x0038*/ bool ai0038(void);
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/*0x0038*/ bool aiIfRandomGreaterThan(void);
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/*0x0039*/ bool aiIfAlarmActivate(void);
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/*0x003a*/ bool ai003a(void);
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/*0x003b*/ bool ai003b(void);
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