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port: net: don't play death music, pain and pickup sounds from other players
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@@ -107,5 +107,6 @@ void playerSetCamPropertiesWithoutRoom(struct coord *pos, struct coord *up, stru
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void playerSetCamProperties(struct coord *pos, struct coord *up, struct coord *look, s32 room);
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void playerClearMemCamRoom(void);
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s32 playerGetCount(void);
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struct sndstate *playerSndStart(s32 arg0, s16 sound, struct sndstate **handle, s32 playernum, f32 pitch, s32 fxbus, s32 fxmix);
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#endif
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