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Decompile func0f0c7f98
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@@ -20,7 +20,7 @@ void currentPlayerGrabProp(struct prop *prop);
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void currentPlayerSetMoveMode(u32 movemode);
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void setMoveModeForAllPlayers(u32 movemode);
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void func0f0c7f2c(void);
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u32 func0f0c7f98(void);
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void func0f0c7f98(void);
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u32 func0f0c8004(void);
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u32 func0f0c805c(void);
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u32 func0f0c80f8(void);
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