Decompile handGetPriToSecAnim

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Ryan Dwyer committed 2021-01-23 12:18:40 +10:00
1 parent d019ed034a
commit 406b541b23
3 files changed
+12 -18

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@@ -48,7 +48,7 @@ bool handHasFunctionFlags(struct hand *hand, u32 flags);
s8 weaponGetMaxFireRatePerTick(u32 weaponnum, u32 funcindex);
u32 currentPlayerGetSight(void);
u32 func0f0b201c(void);
u32 func0f0b20e8(void);
u32 *handGetPriToSecAnim(struct hand *hand);
u32 func0f0b2118(void);
#endif