mirror of
https://github.com/perfect-dark-pc-port/perfect_dark.git
synced 2026-10-24 00:02:43 +02:00
Rename a heap of collision detection functions
This commit is contained in:
1 parent
f09206034d
commit
4b7e93de8a
38 files changed
+1198
-1322
No files matched your search
@@ -39,7 +39,7 @@ void propsTickPlayer(bool islastplayer);
|
||||
void propsTickPadEffects(void);
|
||||
void propSetPerimEnabled(struct prop *prop, bool enable);
|
||||
void propsTestForPickup(void);
|
||||
f32 func0f06438c(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3, f32 *arg4, s32 arg5, bool cangangsta, s32 arg7);
|
||||
f32 func0f06438c(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3, f32 *arg4, bool throughobjects, bool cangangsta, s32 arg7);
|
||||
void farsightChooseTarget(void);
|
||||
void autoaimTick(void);
|
||||
u32 propDoorGetCdTypes(struct prop *prop);
|
||||
|
||||
Reference in new issue
Block a user