Rename a heap of collision detection functions

This commit is contained in:
Ryan Dwyer committed 2022-10-06 19:39:18 +10:00
1 parent f09206034d
commit 4b7e93de8a
38 files changed
+1198 -1322

No files matched your search

+1 -1
View File
@@ -39,7 +39,7 @@ void propsTickPlayer(bool islastplayer);
void propsTickPadEffects(void);
void propSetPerimEnabled(struct prop *prop, bool enable);
void propsTestForPickup(void);
f32 func0f06438c(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3, f32 *arg4, s32 arg5, bool cangangsta, s32 arg7);
f32 func0f06438c(struct prop *prop, struct coord *arg1, f32 *arg2, f32 *arg3, f32 *arg4, bool throughobjects, bool cangangsta, s32 arg7);
void farsightChooseTarget(void);
void autoaimTick(void);
u32 propDoorGetCdTypes(struct prop *prop);