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Decompile currentPlayerInitAnimation
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@@ -96,7 +96,7 @@ void func00022a24(void *arg0, u32 arg1, void *arg2);
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u32 func00022b68(void);
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void func00022d24(void *data);
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u32 func00022d50(void);
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u32 func00022fa4(void);
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void func00022fa4(struct model *model, u32 *arg1, u32 *arg2, u32 arg3);
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void animInitialise(struct anim *anim);
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u32 func00023108(void);
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u32 func0002319c(void);
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