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Decompile wallhitsRecolour
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@@ -31,7 +31,7 @@ Gfx *wallhitRenderBgHitsLayer1(s32 roomnum, Gfx *gdl);
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Gfx *wallhitRenderBgHitsLayer2(s32 roomnum, Gfx *gdl);
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Gfx *wallhitRenderPropHits(Gfx *gdl, struct prop *prop, bool withalpha);
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Gfx *wallhitRenderBgHits(s32 roomnum, Gfx *gdl);
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void func0f141234(void);
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void wallhitsRecolour(void);
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void func0f14159c(struct prop *prop);
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void func0f141704(struct prop *prop);
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