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Rename known lib files
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#ifndef _IN_LIB_CONTROLLER_H
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#define _IN_LIB_CONTROLLER_H
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#include <ultra64.h>
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#include "types.h"
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void func00013900(void);
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void func00013938(void);
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void func00013974(u32 value);
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u32 func00013980(void);
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void func0001398c(s32 value);
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void func000139c8(void);
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s32 contShiftPfsStates(void);
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void contRecordPfsState(u8 pfsstate);
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void contCheckPfs(s32 arg0);
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void contSetPfsTemporarilyPlugged(s8 index);
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void contSystemInit(void);
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void contDisableTemporarily(void);
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void func00013dfc(void);
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void func00013e84(void);
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u32 contGetConnectedControllers(void);
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void contConsumeSamples(struct contdata *contdata);
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void func00014238(void);
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void contDebugJoy(void);
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s32 contStartReadData(OSMesgQueue *mq);
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void contReadData(void);
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void contPoll(void);
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void func00014810(bool value);
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s32 contGetNumSamples(void);
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s32 contGetStickXOnSample(s32 samplenum, s8 contpadnum);
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s32 contGetStickYOnSample(s32 samplenum, s8 contpadnum);
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s32 contGetStickYOnSampleIndex(s32 samplenum, s8 contpadnum);
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u16 contGetButtonsOnSample(s32 samplenum, s8 contpadnum, u16 mask);
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u16 contGetButtonsPressedOnSample(s32 samplenum, s8 contpadnum, u16 mask);
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s32 contCountButtonsOnSpecificSamples(u32 *arg0, s8 contpadnum, u16 mask);
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s8 contGetStickX(s8 contpadnum);
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s8 contGetStickY(s8 contpadnum);
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u16 contGetButtons(s8 contpadnum, u16 mask);
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u16 contGetButtonsPressedThisFrame(s8 contpadnum, u16 mask);
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s32 func000150c4(void);
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void func000150e8(void);
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void func00015144(void);
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void func0001519c(void);
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void func000152d0(s8 playernum, s32 *arg1, s32 *arg2);
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void func000153c4(s8 arg0, s32 arg1);
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s32 func000155b4(s8 index);
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s32 func000155f4(s8 index);
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void func0001561c(void);
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#endif
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