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mpsetups: a bunch of bug fixes
- "load settings" becoming invalid when entering and exiting the challenges screen - when setting a setup as default, it would change the current setup - larger window width causing the marquee text to be rendered off-bounds - reduced the setup name's max length, as it wouldn't fit on the screen in some cases
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@@ -4757,7 +4757,7 @@ enum weaponnum {
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#define EXTRA_SLEEP_TIME 1000LL // 100us
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#define MPSETUP_MAXSETUPS 128
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#define MPSETUP_MAXNAME 18
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#define MPSETUP_MAXNAME 17
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#define MPSETUP_BLOCKSIZE 80
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#endif
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+2
-1
@@ -3983,13 +3983,14 @@ struct menu {
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union {
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struct menudata_endscreen endscreen;
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struct menudata_main main;
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struct menudata_mpsetup mpsetup;
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struct menudata_mppause mppause;
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struct menudata_mpend mpend;
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struct menudata_filemgr fm;
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struct menudata_main4mb main4mb;
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struct menudata_training training;
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};
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struct menudata_mpsetup mpsetup;
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};
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struct gamefile {
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