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Decompile chrGetRangedArghSpeed
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@@ -8,7 +8,7 @@ u32 func0f02e064(struct chrdata *chr);
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bool weaponIsOneHanded(struct prop *prop);
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f32 chrGetRangedSpeed(struct chrdata *chr, f32 min, f32 max);
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s32 chrGetPercentageOfSlowness(struct chrdata *chr, s32 percentage);
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u32 func0f02e260(void);
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f32 chrGetRangedArghSpeed(struct chrdata *chr, f32 min, f32 max);
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u32 func0f02e2d0(void);
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f32 chrGetDistanceToEntity(struct chrdata *chr, u32 entitytype, s32 entityid);
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void func0f02e3dc(struct coord *a, struct coord *b,struct coord *c, struct coord *d, struct coord *dst);
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