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Decompile heliAttack
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@@ -165,8 +165,8 @@ struct heliobj *heliFromObj(struct defaultobj *obj);
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u32 func0f07ae18(struct heliobj *heli, u32 arg1);
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u32 func0f07af34(struct heliobj *heli);
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void heliSetTarget(struct heliobj *heli, s32 arg1);
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u32 func0f07b038(struct heliobj *heli);
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bool heliTryStop(struct defaultobj *obj);
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bool heliAttack(struct defaultobj *obj);
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bool heliStop(struct defaultobj *obj);
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bool heliSetArmed(struct defaultobj *obj, bool armed);
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void heliRestartTimer(struct defaultobj *obj);
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f32 heliGetTimer(struct heliobj *heli);
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