Decompile objLand

This commit is contained in:
Ryan Dwyer committed 2022-04-12 21:18:06 +10:00
1 parent 2e469c1ddb
commit 72d0d415d3
16 files changed
+280 -559

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+5 -5
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@@ -104,15 +104,15 @@ extern s32 g_MaxHatSlots;
extern s32 g_MaxAmmoCrates;
extern s32 g_MaxDebrisSlots;
extern s32 g_MaxProjectiles;
extern s32 g_MaxMonitorThings;
extern s32 g_MaxEmbedments;
extern struct weaponobj *g_WeaponSlots;
extern struct hatobj *g_HatSlots;
extern struct ammocrateobj *g_AmmoCrates;
extern struct defaultobj *g_DebrisSlots;
extern struct projectile *g_Projectiles;
extern struct monitormount *g_MonitorMounts;
extern u32 var8009ce70;
extern u32 var8009ce74;
extern struct embedment *g_Embedments;
extern struct model *g_EmbedModel;
extern struct modelnode *g_EmbedNode;
extern u32 var8009ce78[4];
extern u32 var8009ce88[4];
extern struct tvscreen var8009ce98;
@@ -125,7 +125,7 @@ extern u32 g_ObjectiveStatuses[MAX_OBJECTIVES];
extern struct tag *g_TagsLinkedList;
extern struct briefingobj *g_BriefingObjs;
extern struct criteria_roomentered *g_RoomEnteredCriterias;
extern struct criteria_multiroomentered *g_MultiroomEnteredCriterias;
extern struct criteria_throwinroom *g_ThrowInRoomCriterias;
extern struct criteria_holograph *g_HolographCriterias;
extern struct sndstate *g_CasingAudioHandles[2];
extern s32 var8009d0d8;