diff --git a/src/game/player.c b/src/game/player.c index a5e104a64..9d078fbd7 100644 --- a/src/game/player.c +++ b/src/game/player.c @@ -4919,6 +4919,12 @@ void playerDie(bool force) } playerDieByShooter(shooter, force); + +#ifndef PLATFORM_N64 + if (g_NetMode == NETMODE_SERVER && g_Vars.currentplayer->client) { + netmsgSvcPlayerStatsWrite(&g_NetMsgRel, g_Vars.currentplayer->client); + } +#endif } void playerDieByShooter(u32 shooter, bool force)