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Decompile hudmsgRemoveByPlayer
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@@ -25,7 +25,7 @@ u32 hudmsgCreate(char *text, s32 confignum, u8 conf00, u8 conf01, u8 conf02,
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void func0f0df364(void);
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void currentPlayerUnsetFlag(u32 flag);
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void currentPlayerSetFlag(u32 flag);
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void func0f0dfa50(u32 playernum);
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void hudmsgRemoveByPlayer(s32 playernum);
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u32 func0f0dfad0(void);
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void hudmsgsReset(void);
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