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Decompile mpGetNumAvailableChallenges
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@@ -28,7 +28,7 @@ u32 func0f19af3c(void);
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bool mpIsChallengeAvailable(s32 challengeindex);
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void func0f19afdc(void);
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u32 func0f19b540(void);
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u32 func0f19b664(void);
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s32 mpGetNumAvailableChallenges(void);
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char *mpChallengeGetName(s32 challengeindex);
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u32 func0f19b6f8(void);
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void mpSetCurrentChallenge(s32 slotnum);
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