by using a separate fullscreen fb for blur effects
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fgsfds committed 2023-11-12 15:05:21 +01:00
1 parent eecee9d940
commit 83a155fa49
3 files changed
+14 -11

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@@ -543,7 +543,8 @@ extern s32 g_HudCenter;
extern u32 g_HudAlignModeL;
extern u32 g_HudAlignModeR;
extern s32 g_PrevFrameFb;
extern s32 g_PrevFrameCapTimer;
extern s32 g_BlurFb;
extern s32 g_BlurFbCapTimer;
#define PLAYER_EXTCFG() g_PlayerExtCfg[g_Vars.currentplayerstats->mpindex & 3]
#define PLAYER_DEFAULT_FOV (PLAYER_EXTCFG().fovy)