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Rename a heap of light and brightness symbols
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@@ -1439,13 +1439,14 @@
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#define LANGUAGE_PAL_IT 3
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#define LANGUAGE_PAL_ES 4
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#define LIGHTOP_1 1
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#define LIGHTOP_2 2
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#define LIGHTOP_3 3
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#define LIGHTOP_4 4
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#define LIGHTOP_5 5
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#define LIGHTOP_TURNON 6
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#define LIGHTOP_TURNOFF 7
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#define LIGHTOP_NONE 0
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#define LIGHTOP_SET 1
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#define LIGHTOP_SETRANDOM 2
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#define LIGHTOP_TRANSITION 3
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#define LIGHTOP_SINELOOP 4
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#define LIGHTOP_HIGHLIGHT 5
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#define LIGHTOP_TURNON 6
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#define LIGHTOP_TURNOFF 7
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#define LOADTYPE_NONE 0
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#define LOADTYPE_BG 1
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@@ -3475,22 +3476,22 @@
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#define ROOMBLOCKTYPE_LEAF 0
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#define ROOMBLOCKTYPE_PARENT 1
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#define ROOMFLAG_DISABLEDBYSCRIPT 0x0001
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#define ROOMFLAG_HASDYNTEX 0x0002 // Has dynamic textures such as water
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#define ROOMFLAG_ONSCREEN 0x0004
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#define ROOMFLAG_STANDBY 0x0008 // Neighbour of an onscreen room - usually loaded as well
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#define ROOMFLAG_0010 0x0010
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#define ROOMFLAG_LOADCANDIDATE 0x0020 // Room is a good candidate for loading on this tick
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#define ROOMFLAG_0040 0x0040
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#define ROOMFLAG_RENDERALWAYS 0x0080
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#define ROOMFLAG_DIRTY 0x0100
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#define ROOMFLAG_0200 0x0200
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#define ROOMFLAG_0400 0x0400
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#define ROOMFLAG_0800 0x0800
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#define ROOMFLAG_1000 0x1000
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#define ROOMFLAG_LIGHTSOFF 0x2000
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#define ROOMFLAG_PLAYAMBIENTTRACK 0x4000
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#define ROOMFLAG_OUTDOORS 0x8000
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#define ROOMFLAG_DISABLEDBYSCRIPT 0x0001
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#define ROOMFLAG_HASDYNTEX 0x0002 // Has dynamic textures such as water
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#define ROOMFLAG_ONSCREEN 0x0004
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#define ROOMFLAG_STANDBY 0x0008 // Neighbour of an onscreen room - usually loaded as well
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#define ROOMFLAG_0010 0x0010
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#define ROOMFLAG_LOADCANDIDATE 0x0020 // Room is a good candidate for loading on this tick
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#define ROOMFLAG_BRIGHTNESS_CALCED 0x0040
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#define ROOMFLAG_RENDERALWAYS 0x0080
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#define ROOMFLAG_LIGHTS_DIRTY 0x0100
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#define ROOMFLAG_BRIGHTNESS_DIRTY_PERM 0x0200
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#define ROOMFLAG_BRIGHTNESS_DIRTY_TEMP 0x0400
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#define ROOMFLAG_BBOXHACK 0x0800
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#define ROOMFLAG_NEEDRESHADE 0x1000
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#define ROOMFLAG_LIGHTSOFF 0x2000
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#define ROOMFLAG_PLAYAMBIENTTRACK 0x4000
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#define ROOMFLAG_OUTDOORS 0x8000
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#define RUMBLESTATE_1 1
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#define RUMBLESTATE_ENABLED_STOPPED 2
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